Substance Designer Community Wiki
This is a chance for Art Directors and other senior artists to put there suggestions from a portfolio stand point
Whilst there is no set way for how you need to present your work it is important to understand what it is from a glance.
Here are a few examples
Josh Lynch - ArtStation - PBR Procedural Stone Wall MiGS 2016, Joshua Lynch
Chris Hodgson - ArtStation - REPLICATION 01 - Substance Designer Material...
ArtStation - PURGE - Sci-Fi Material, Chris Hodgson
Daniel Thiger - ArtStation - Sulfur Deposit Pools, Daniel Thiger
Rogelio Olguin - ArtStation - 01, Rogelio Olguin
This is a for an explanation of the substance internal set up and using iray
Sketchfab, Toolbag, Ue4 ... what do you use feel free to explain it